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Monster Media 1996 #15
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Monster Media Number 15 (Monster Media)(July 1996).ISO
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honor100.zip
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FHDATA.EXE
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Q&A.TXT
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1996-05-18
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Falcon's Honor Last Updated: 6/20/95
Frequently Asked Questions (with Answers) and Common Setup Problems
───────────────────────────────────────────────────────────────────────────────
Q) FH shows up fine locally but not remotely.
A) Be sure, for high speed modems, to specify a locked baud rate parameter
in FH's RESOURCE.DAT file. For example, if your modem is locked at
19200, enter:
LockedBaud 19200
in the RESOURCE.DAT file.
Also, try changing the Fossil driver setting in RESOURCE.DAT:
Fossil yes
or
Fossil no
Some systems may work better when FH uses the Fossil, and some may
work better when FH uses its own communication routines.
If you are using a non-standard COM port, and you are not using a
Fossil driver, you may wish to tell FH what the COM port parameters
are. Check RESOURCE.DOC for details on how to do this.
───────────────────────────────────────────────────────────────────────────────
Q) My game is running fairly slow and choppy. Why?
A) The FH multitasking routines are still being worked on. They work well
on some systems, but not others. Try adding "Multitasker NONE" to your
RESOURCE.DAT file.
───────────────────────────────────────────────────────────────────────────────
Q) I keep getting a Run Time Error. What do I do?
A) First, carefully check your setup and make sure you haven't goofed anywhere.
If that does not help, write down the error number (201 at 2145:2314) and
send it to Mehul Patel at Solaria City (Fido: 1:106/900). If your game
seems dead, you can try copying the BACKUP\*.* to your DATA\ directory
and see if that fixes the problem.
───────────────────────────────────────────────────────────────────────────────
Q) I sent my registration quite a while ago, but have received nothing back.
What does this mean?
A) If it has been less than 4 weeks, please do not ask about it because it
will only slow us down more having to sift through all the e-mail. If it
has been more than 4 weeks, you may wish to Fido-net or Email Amit or Mehul
at Solaria City, but don't expect an immediate reply because we have
very limited time and cannot get to all mail immediately.
───────────────────────────────────────────────────────────────────────────────
Q) How do I set up FH for my multinode board?
A) FH cannot run on more than one node at a time, but it will detect this
automatically, so that you do not have to use external utilities or
semaphore files to do this.
To set up FH for a multinode board, first install FH normally, for
just node 1. Then, look in your FH directory for a file called
SETUP.SR. This file contains the path to the door file. You can make
copies of this file for each node (SETUP.1, SETUP.2, SETUP.3, etc.).
In your BBS directory, there will be a FH.BAT file. Edit this file
and look for a line:
SRDOOR
change this line to
SRDOOR -f SETUP.%NODE%
This assumes that you have an environment variable "NODE" that contains
the node number (1, 2, 3, etc.). If, instead, your node number is passed
on the command line, you can use a line such as
SRDOOR -f SETUP.%1
In addition, your nodes may not have the same locked baud rate. If
this is the case, one solution is to make a RESOURCE.1, RESOURCE.2,
and so on. Then, in each one, you can set a different locked baud rate.
In the batch file, before FH runs, add the line
COPY RESOURCE.%NODE% RESOURCE.DAT
Good luck!
───────────────────────────────────────────────────────────────────────────────
Generic A) Check RESOURCE.DOC, as it has dozens of options relating to game
play, more effective running of the game, non standard IRQ's,
fossil drivers, locked bauds, and everything else you could imagine.